-40%
Standard Tournament Ready Pokemon Deck Oleana's Dark Draw Lock Control 60 Cards
$ 31.65
- Description
- Size Guide
Description
Standard Tournament Ready Pokemon Deck Oleana's Dark Draw Lock Control 60 CardsAll main deck cards will be in Near Mint or Lightly Played condition!
You may receive different versions than the cards shown in the photos depending on availability! All cards will function the same. The picture may vary.
This listing you may receive Robo Substitute instead of Lillie's Poke Doll
Great for any player of any skill level!
The idea here is to control your opponent's draw until they are holding a hand full of nothing good
THE ENGINE
We are using Orbeetle SSH 19 to always control what our opponent's draw will be. We are adding in Thievul SSH 126. Thievul is an interesting card with a very interesting attack: THIEF. For one darkness energy, you get to look at your opponent's hand and put any card on the bottom of the deck. This lets us keep our opponent's hand free of anything which we would not want them to have.
Now, the astute of you might be saying, "Well, ok Mostly. That's all well and good. But eventually they're just going to be left with a deck of only good cards. What do we do then?" And yes, astute observer. You are correct. Eventually our opponent will be left with only the good stuff in their deck. That's where our master plan kicks in.
THE CLOSER
So here we have the "win" condition: mill. Because of course it's mill. But it's a special kind of mill. Because you are spending the entire game making sure that the only cards that are left in your opponent's deck are the "important" cards which they need. And now you start milling. This way, you know you are milling those cards that they actually need.
The thing about these two cards is: the attacks are fairly expensive. Three and Four energy is actually quite a lot, which is why it is so important to use the lock in order to keep your opponent locked out long enough for you to set up and start milling.
EARLY GAME TECHS
You have to survive long enough to set up your lock. to that end, we have two different early-game cards to buy you some time. Lillie's Poke Doll CEC 197 is here because, well, you know why it's here. It stalls games. The slightly more interesting Pokemon to talk about is Nickit SSH 125. He may not seem like much, but his attack is incredibly disruptive. For one darkness energy, Instigate forces your opponent to shuffle their entire hand and put it on the bottom of their deck. Then they draw three cards. This is a very effective attack to use in the early turns.
THE REST
The rest of the deck is a pretty standard affair. Quick Ball SSH 179, Evolution Incense SSH 163, and Pokemon Communication TEU 152are your search cards.
Oleana RCL 163 is an alternative to Thievul, and basically does the same thing. Look at your opponent's hand and put a trainer on the bottom of their deck.
Marnie CPA 56 and Cynthia & Caitlin CEC 189 are consistency cards, with Cynthia & Caitlin also letting you reuse supporters. Pokegear 3.0 SSH 174 is an important card, as it helps you find your Oleanas and important supporter cards faster.
Boss's Orders RCA 154 and Switch EVO 88 round out the gusting and switching cards.
Finally, Galar Mine RCL 160 helps you strand a Pokemon in the active. Until we get a better stadium, this is pretty much the go-to for stall/control decks.
4 Nickit SSH 125
2 Thievul SSH 126
3 Blipbug SSH 17
2 Dottler SSH 18
2 Orbeetle SSH 19
2 Sandile VIV 107
2 Krokorok VIV 108
4 Quick Ball SSH 179
3 Evolution Incense SSH 163
2 Marnie SSH 169
2 Cynthia & Caitlin CEC 189
2 Galar Mine RCL 160
4 Oleana RCL 163
2 Rare Candy SUM 129
3 Pokemon Communication TEU 152
4 Pokegear 3.0 SSH 174
2 Switch SUM 132
4 Lillie's Poke Doll CEC 197
7 Darkness Energy EVO 97
4 Boss's Orders RCL 154